Should you restrict your child under the age of 24 months from using all digital media completely? What if your child has already been exposed to media for many years, is it too late to set limits?
Here is a case example for discussion where early media exposure can mimic Autism Spectrum Disorder (ASD) in some children.
Free Journal of Medical Investigation article here:
Dr Le discusses in a Facebook Live video, a journal article authored by Numata‐Uematsu 2018 et al from the Department of Pediatrics, Tohoku University School of Medicine.
Continue reading Attachment Disorder and Early Media Exposure: Neurobehavioral symptoms mimicking autism spectrum disorder Facebook Live Discussion
Interview begins at 1 hour 35 mins, Link attached:
Dr Le was interviewed by ABC Radio Adelaide Drive to discuss the addictive nature of the popular online game Fortnite.
Although a “free-to-play” game, Fortnite made $300million in micro-transactions in March 2018. Most of these transactions are used to buy “Battle-Passes”. These passes unlock “Seasons” which activate players to complete tasks which for some players can become addictive. For example, a child may feel compelled to play longer in order to “complete” the next task. Virtual currency can also be used to buy skins, intangible ways to customise your avatar, which do not affect the game, but may have status or financial attached to this. For example, skins bought cheaply in earlier seasons may be rare and can be sold for real life money for up to $600 each.
Even if your child does not use your credit card to make purchases of virtual currency, then we must then consider that your child has now “become the product”. By allowing players to play for free, players become part of the game, which is a complex ecosystem. This will in turn keep new games spawning to attract and maintain the ecosystem for others that do spend money. In addition, if your child does not spend money now, if they play for long enough, the game might become boring enough for them to want to buy something in order to make the game exciting again.
Servers do not close down and there are unlimited games. This game design strategy is similar to casino game design, in order to make players lose track of time and to keep playing longer. If players play long enough in the end, the house always wins.
Finally, parents who play with their children need to be mindful that they are not enabling the unwanted side effect of addictive gaming. Parents who play online games, have a key role in role-modeling healthy game play and show their children when to turn off. It is also not OK for a parent to allow their child to play in order to enable the parent’s own addictive gaming (adults can also have a gaming disorder/addiction).
This week Dr Le was delighted to give a talk to the teachers and staff at Scotch College titled “Student Education and Well-being in the Digital Age” at the Torrens Park Campus in Adelaide.
Dr Le’s key message was this:
“No matter how sophisticated or advanced technology gets, we cannot forget the human aspect of learning. We must continue to invest in teachers who care about student education and well-being.”
Continue reading Student Education and Well-being in the Digital Age – Scotch College Talk
I love libraries. For me, libraries have always been a welcoming space to enjoy, learn and seek solace. Last week, I decided to browse Adelaide City Council’s relatively new “City Library” (opened in 2014). Libraries are a great way for children to explore and foster a life-long learning attitude.
Continue reading Adelaide City Library – Poetry Workshop
CGI Clinic is excited to see the next episode of SBS’s Dateline featuring a special on “Korea’s Internet Addicts”. This will be featured this week, on Tuesday night at 21:30pm AEST. This blog post is a preview commentary on snippets revealed on the SBS website here.
Continue reading SBS Dateline “Korea’s Internet Addicts” Preview Commentary